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    Moodle is an open-source Learning Management System (LMS) that provides educators with the tools and features to create and manage online courses. It allows educators to organize course materials, create quizzes and assignments, host discussion forums, and track student progress. Moodle is highly flexible and can be customized to meet the specific needs of different institutions and learning environments.

    Moodle supports both synchronous and asynchronous learning environments, enabling educators to host live webinars, video conferences, and chat sessions, as well as providing a variety of tools that support self-paced learning, including videos, interactive quizzes, and discussion forums. The platform also integrates with other tools and systems, such as Google Apps and plagiarism detection software, to provide a seamless learning experience.

    Moodle is widely used in educational institutions, including universities, K-12 schools, and corporate training programs. It is well-suited to online and blended learning environments and distance education programs. Additionally, Moodle's accessibility features make it a popular choice for learners with disabilities, ensuring that courses are inclusive and accessible to all learners.

    The Moodle community is an active group of users, developers, and educators who contribute to the platform's development and improvement. The community provides support, resources, and documentation for users, as well as a forum for sharing ideas and best practices. Moodle releases regular updates and improvements, ensuring that the platform remains up-to-date with the latest technologies and best practices.

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Networks work correctly because the various devices and software follow rules. Those rules come in the form of standards and protocols, which are agreements of a particular part of how a network should work. However, the sheer number of standards and protocols available can make it difficult for the average network engineer to think about and work with networks—so the world of networking has used several networking models over time. 
Networking models define a structure and different categories (layers) of standards and protocols. As new standards and protocols emerge over time, networkers can think of those new details in the context of a working model.
 You can think of a networking model as you think of a set of architectural plans for building a house. A lot of different people work on building your house, such as framers, electricians, bricklayers, painters, and so on. The blueprint helps ensure that all the different pieces of the house work together as a whole. Similarly, the people who make networking products, and the people who use those products to build their own computer networks, follow a particular networking model. That networking model defines rules about how each part of the network should work, as well as how the parts should work together so that the entire network functions correctly.
 Today, TCP/IP rules as the most pervasive networking model in use. You can find support for TCP/IP on practically every computer operating system (OS) in existence today, from mobile phones to mainframe computers. Every network built using Cisco products today supports TCP/IP. And not surprisingly, the CCNA exam focuses heavily on TCP/IP. This chapter uses 
TCP/IP for one of its main purposes: to present various concepts about networking using the context of the different roles and functions in the TCP/IP model.